Specialists involved: Unity/C# Developer, 2D Designer, 2D Animator, VFX Designer.
Platforms: Web
Game genre: RPG
Project description:
2D turn-based artillery video game, player-user NFT Crocodile in combat against an enemy crocodile.
Technical features:
destructible terrain in Unity based on bitmaps and Quadtree. Pretty efficent and works with Unity Colliders. Very reusable and customizable. - Mirror Multiplayer framework
Mirror is a high level Networking API for Unity, supporting different low level Transports. Mirror is optimized for ease of use & probability of success.
- DOTween (a technology that allows you to create smooth animations through code, such as moving an object, rotating, changing color or transparency, etc.)
- Normcore - realtime multiplayer framework. Normcore includes networked physics, persistent spaces, voice chat, and support for XR. Normcore is backed by state-of-the-art server infrastructure that scales automatically to millions of users.