My Pets
Project description in 5 sentences
"My Pets" is a mixed reality app designed for kids and individuals with allergies. The primary goal of the project is to provide a virtual experience of playing with and caring for animals. Users can feed, pet, hold, and clean up after their virtual pets, engaging in a variety of interactive activities that simulate real pet care. These features are designed to be immersive and educational, fostering a sense of companionship and responsibility without the concerns of allergies or the need for a physical pet. All these elements work together to create a fun and engaging experience for users of all ages.
General characteristics of the project
Platforms
  • Oculus Quest 3
Localization
References
  • Tamagotchi
  • The world beyond
Duration
  • 3 weeks
Key technologies of the project
Team members
  • Zenject
  • URP
  • Meta XR
  • Async programming
  • Behaviour Tree
  • Unity Developer
  • English
Genres
  • Simulator
Client's request
The client is look for team to develop a mixed reality MVP app called "My Pets," aimed at kids and individuals with allergies. The app will allow users to feed, pet, hold, and clean up after virtual pets, providing an immersive and educational experience.
Result
As a result of our work, we developed "My Pets," a mixed reality app that allows users to feed, pet, hold, and clean up after virtual animals. This app provides an immersive and educational experience, enabling kids and individuals with allergies to enjoy the companionship of pets without any health concerns. Users can engage in various interactive activities, creating a fun and engaging environment that fosters a sense of responsibility and care.
Customer's Feedback
Jason
Thanks for your hard work on the "My Pets" app. It's a really impressive MVP that we can confidently present to investors. Your professionalism and attention to detail have been outstanding throughout the project. We appreciate your excellent work and look forward to the positive reception from our target audience and investors alike.
Target audience
Group 1:
Age: 4-12 years old.

Interests/Expectations:
  • Animals and nature;
  • Interactive and educational games;
  • Fun and engaging activities.

    Type of players according to Bartle:
  • Achievers;
  • Socializers.

    Features:
  • Motivated by completing tasks and learning new things about pet care;
  • Enjoy sharing their virtual pet experiences with friends and family.
Group 2:
Age: 6+ years old.

Interests/expectations:
  • Realistic and immersive pet interaction;
  • Emotional connection with virtual pets;
  • Health-conscious design that avoids allergens.

    Type of players according to Bartle:
  • Explorers;
  • Socializers.

    Features:
  • Interested in discovering new ways to interact with their virtual pets and exploring various features of the app;
  • Seek emotional connections and enjoy sharing their experiences with others.
    Two features that make the project unique
    • The project is based on Mixed Reality technology.
    • This project is a new generation of Pet Simulators.
    Pixel aesthetics
    In this case we used assets, because customer needed to create MVP and show it for investors.
    Key technologies of the project
      A lightweight highly performant dependency injection framework built specifically to target Unity3D.
    Zenject
      Behaviour tree written on async programming.
      Async programming
      A Behavior Tree is a hierarchical, node-based framework used to design and control the decision-making processes of AI entities in games. It organizes complex behaviors into a modular structure, making it easier to create, manage, and debug sophisticated AI logic by defining sequences, selections, and conditions for NPC actions.
      Behaviour Tree
        This is an SDK for integrating extended reality (XR) functionality. The SDK was created by Meta, the owners of Oculus, to fully utilize the capabilities of Oculus devices. Features such as passthrough, hand tracking, mixed reality scanning, and more are included in this SDK, enabling developers to create games that are significantly more engaging and functional.
      Meta XR
          Provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.
        URP
        Contact us
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