CASES
Genres: Slots, Gambling
Platform: Android/IOS
Team size: 4 specialists
Duration: 14 weeks
Key technologies: Appodeal, Firebase Analytics, ShaderGraph, Unity 2D Animation, DOTween
SocialSpin Casino
Secret of Crystals
Genres: Platformer
Platform: IOS / Android
Team size: 4 specialists
Duration: 16 weeks
Key technologies: TileMap, URP, Unity 2D Animation, Zenject, DOTween, OAuth 2.0
Galactic Standoff
Genres: Shooter
Platform: PC: Android, IOS
Team size: 7 specialists
Duration: 24 weeks
Key technologies: The Universal Rendering Pipeline, Particle System, Zenject, Unity Localization, Firebase Database
Tactical Battlefront
Genres: Shooter
Platform: PC: Steam
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Photon PUN2, ParrelSync, Custom backend, ShaderGraph, Custom Editor
Geometry Smash
Genres: Hyper Casual
Platform: IOS / Android
Team size: 2 specialists
Duration: 4 weeks
Key technologies: Google Admob SDK, Facebook SDK, IAP, User's analytics integration, Integrating leaderboards, Flexible vibration system
Genres: Action RPG, Open World, MMO
Platform: PC
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Mirror multiplayer network, Inventory system, Looting system, Fighting system

Shaggy Hads
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BB Boom
Genres: Action, Sport arcade
Platform: IOS / Android, Web, Desktop
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Vuforia, In-app purchases, Photon Unity Networking (PUN)
SHORT INFO
Genres: Card game, Poker
Platform: Android/IOS
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Photon Engine, GoogleMobileAds, Firebase Database, Zenject, DOTween
RoyalFlush
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Rock Paper Scissors
Genres: Hyper Casual, Card Game
Platform: IOS / Android
Team size: 4 specialists
Duration: 8 weeks
Key technologies: TextMeshPro, Photon Realtime, ParrelSync, DOTween, Custom PHP Backend, MySql, AWS
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Tactical Battlefront
Genres: Shooter
Platform: PC: Steam
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Photon PUN2, ParrelSync, Custom backend, ShaderGraph, Custom Editor
Genres: Action RPG, Open World, MMO
Platform: PC
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Mirror multiplayer network, Inventory system, Looting system, Fighting system

Shaggy Hads
BB Boom
Genres: Action, Sport arcade
Platform: IOS / Android, Web, Desktop
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Vuforia, In-app purchases, Photon Unity Networking (PUN)
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android, Web, Desktop
Team size: 16 specialists
Duration: 37 weeks
Key technologies: Addressables, TypedScenes, Zenject, DOTween
Genres: Slots, Gambling
Platform: IOS / Android
Team size: 4 specialists
Duration: 14 weeks
Key technologies: Appodeal, Firebase Analytics, ShaderGraph, Unity 2D Animation, DOTween
SocialSpin Casino
Genres: Card game, Poker
Platform: IOS / Android
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Photon Engine, GoogleMobileAds, Firebase Database, Zenject, DOTween
RoyalFlush
Genres: Gambling, Slots
Platform: IOS / Android
Team size: 4 specialists
Duration: 6 weeks
Key technologies: Facebook SDK for Unity, Unity 2D Animation, Unity IAP, GoogleMobileAds, DOTween
Rock Paper Scissors
Genres: Hyper Casual, Card games
Platform: IOS / Android
Team size: 4 specialists
Duration: 8 weeks
Key technologies: TextMeshPro, Photon Realtime, ParrelSync, DOTween, Custom PHP Backend, MySql, AWS
Secret of Crystals
Genres: Platformer
Platform: IOS / Android
Team size: 4 specialists
Duration: 16 weeks
Key technologies: TileMap, URP, Unity 2D Animation, Zenject, DOTween, OAuth 2.0
Galactic Standoff
Genres: Shooter
Platform: IOS / Android
Team size: 7 specialists
Duration: 24 weeks
Key technologies: The Universal Rendering Pipeline, Particle System, Zenject, Unity Localization, Firebase Database
Planet Defence
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android
Team size: 5 specialists
Duration: 32 weeks
Key technologies: Joystick Pack, Sci-Fi Effects, TextMeshPro,ShaderGraph, Universal Render Pipeline, DOTween, NavMeshPlus and AI Navigation, Infinite Scroll
Geometry Smash
Genres: Hyper Casual
Platform: IOS / Android
Team size: 2 specialists
Duration: 4 weeks
Key technologies: Google Admob SDK, Facebook SDK, IAP, User's analytics integration, Integrating leaderboards, Flexible vibration system
Genres: VR Simulator, Puzzle
Platform: Oculus Quest 2/3
Team size: 6 specialists
Duration: 34 weeks
Key technologies: Zenject, Custom Editor, Meta XR SDK, Universal Renderer Pipeline
Laboratory
Genres: Gambling, Slots
Platform: Android/IOS
Team size: 4 specialists
Duration: 6 weeks
Key technologies: Facebook SDK for Unity, Unity 2D Animation, Unity IAP, GoogleMobileAds, DOTween
SHORT INFO
Genres: VR Simulator, Puzzle
Platform: Oculus Quest 2/3
Team size: 6 specialists
Duration: 34 weeks
Key technologies: Zenject, Custom Editor, Meta XR SDK, Universal Renderer Pipeline
Labaratory
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android, Web, Desktop
Team size: 16 specialists
Duration: 37 weeks
Key technologies: Addressables, TypedScenes, Zenject, DOTween
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Planet Defence
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android
Team size: 5 specialists
Duration: 32 weeks
Key technologies: Joystick Pack, Sci-Fi Effects, TextMeshPro,ShaderGraph, Universal Render Pipeline, DOTween, NavMeshPlus and AI Navigation, Infinite Scroll
SHORT INFO
Genres: Slots, Gambling
Platform: Android/IOS
Team size: 4 specialists
Duration: 14 weeks
Key technologies: Appodeal, Firebase Analytics, ShaderGraph, Unity 2D Animation, DOTween
SocialSpin Casino
Secret of Crystals
Genres: Platformer
Platform: IOS / Android
Team size: 4 specialists
Duration: 16 weeks
Key technologies: TileMap, URP, Unity 2D Animation, Zenject, DOTween, OAuth 2.0
Galactic Standoff
Genres: Shooter
Platform: PC: Android, IOS
Team size: 7 specialists
Duration: 24 weeks
Key technologies: The Universal Rendering Pipeline, Particle System, Zenject, Unity Localization, Firebase Database
Tactical Battlefront
Genres: Shooter
Platform: PC: Steam
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Photon PUN2, ParrelSync, Custom backend, ShaderGraph, Custom Editor
Geometry Smash
Genres: Hyper Casual
Platform: IOS / Android
Team size: 2 specialists
Duration: 4 weeks
Key technologies: Google Admob SDK, Facebook SDK, IAP, User's analytics integration, Integrating leaderboards, Flexible vibration system
Genres: Action RPG, Open World, MMO
Platform: PC
Team size: 11 specialists
Duration: 24 weeks
Key technologies: Mirror multiplayer network, Inventory system, Looting system, Fighting system

Shaggy Hads
SHORT INFO
BB Boom
Genres: Action, Sport arcade
Platform: IOS / Android, Web, Desktop
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Vuforia, In-app purchases, Photon Unity Networking (PUN)
SHORT INFO
Genres: Card game, Poker
Platform: Android/IOS
Team size: 5 specialists
Duration: 14 weeks
Key technologies: Photon Engine, GoogleMobileAds, Firebase Database, Zenject, DOTween
RoyalFlush
SHORT INFO
Rock Paper Scissors
Genres: Hyper Casual, Card Game
Platform: IOS / Android
Team size: 4 specialists
Duration: 8 weeks
Key technologies: TextMeshPro, Photon Realtime, ParrelSync, DOTween, Custom PHP Backend, MySql, AWS
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Genres: Gambling, Slots
Platform: Android/IOS
Team size: 4 specialists
Duration: 6 weeks
Key technologies: Facebook SDK for Unity, Unity 2D Animation, Unity IAP, GoogleMobileAds, DOTween
SHORT INFO
Genres: VR Simulator, Puzzle
Platform: Oculus Quest 2/3
Team size: 6 specialists
Duration: 34 weeks
Key technologies: Zenject, Custom Editor, Meta XR SDK, Universal Renderer Pipeline
Labaratory
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android, Web, Desktop
Team size: 16 specialists
Duration: 37 weeks
Key technologies: Addressables, TypedScenes, Zenject, DOTween
SHORT INFO
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Planet Defence
Genres: Turn-Based Strategy (TBS), Action-RPG
Platform: IOS / Android
Team size: 5 specialists
Duration: 32 weeks
Key technologies: Joystick Pack, Sci-Fi Effects, TextMeshPro,ShaderGraph, Universal Render Pipeline, DOTween, NavMeshPlus and AI Navigation, Infinite Scroll
SHORT INFO
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