Land of Ghost
    Specialists involved: Unity/C# Developer, 2D Artist, VFX Designer.

    Platforms
    : PC.

    Game genre: Visual novel.

    Project description:

    A story-driven rpg game with the ability to upgrade skills of the main characters, exciting combat system, crafting, dialogue system and much more.





      Technical features of the project


      • DOTween (a technology that allows you to create smooth animations through code, such as moving an object, rotating, changing color or transparency, etc.

      • Dialogue system with multiple choice of different replicas in the dialogue.

      • Zenject - a lightweight highly performant dependency injection framework built specifically to target Unity 3D.
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