Animatch - Animal Puzzles
Specialists involved: Unity/C# Developer, 2D Designer, 2D Animator, Concept Artist, Game Designer.

Platforms
: Android/IOS.

Game genre: Puzzle, Hyper Casual

Project description:

Animatch is a kid friendly, animal themed puzzle game based on the principle of "Keep all the neighbors happy".

Solve animal puzzles by matching animals to their right spot! Keep animals safe from their enemies and the food safe from the animals.

Animals must be protected from their sworn enemies, and the food must be protected from the animals who want to eat it. - Drag and drop mechanics make for easy gameplay - Easily accessible game rules - Friendly "HINT" system.


Technical features

  • Integrated services:

  • Google Admob;

  • Firebase user analytics - To better analyze player engagement and player actions in different game situations;

  • Firebase crashlytics - allows you to monitor the stability of the application on devices;

  • Facebook SDK – ‎ Provides a complete collection of Facebook social features, allowing players in your Unity game to share content with their friends and allowing you to create a personal, social gaming experience.

  • Custom level creator

Allows you to create different types of puzzles and game features using a third-party plugin.

  • Spin animations

Used to manage keeping track of time, updating the skeleton, queuing, layering and mixing/crossfading animation.


BlockoDice
  • Specialists involved: Unity/C# Developer, 2D Designer, VFX Animator, Game-Designer

    Platforms: IOS/Android

    Project description:

    BlockoDice (QBlock) is a new jigsaw puzzles and block puzzle game that combines tetris-like blocks and sudoku board style.

    Game Features:

    ✔ Board 9x9 cells like in Sudoku!

    ✔ Fill the field with blocks of various shapes, do not allow the field to be filled like in Tetris.

    ✔ Collect the required number of points to complete the level and unlock the puzzle picture. The multipliers in the cells will allow you to get more points for 1 time.

    ✔ You can play easier if you use bonuses: turn the figure, remove the vertical or horizontal line.

    ✔ Additional points for filling fields and squares at the same time (combos).

    ✔ A series of closed cells in a row multiplies the points in the game.

    ✔ Great brain workout. Test your IQ.

    Technical features:

    • Localization:

    The developed algorithm adjusts the game interface to the language of the user's device.

    • Custom level constructor :

    Allows you to create different types of puzzles and game features using a third-party plugin

    • In-app purchases:

    Integrated purchase types: consumable, non-consumable, subscription

    • User's analytics integration

    For a more effective analysis of the involvement of players, as well as the actions of players in various game situations, it was decided to integrate firebase analytics

    • Firebase messaging services integration
    • UITween

    Used framework for creating smooth UI animations

    • design patterns

  • Localization:

The developed algorithm adjusts the game interface to the language of the user's device.

  • Custom level constructor :

Allows you to create different types of puzzles and game features using a third-party plugin

  • In-app purchases:

Integrated purchase types: consumable, non-consumable, subscription

  • User's analytics integration

For a more effective analysis of the involvement of players, as well as the actions of players in various game situations, it was decided to integrate firebase analytics

  • Firebase messaging services integration
  • UITween

Used framework for creating smooth UI animations

  • design patterns

Brain Bricks
Specialists involved: Unity/C# Developer, 2D Designer, VFX Animator, Game-Designer

Platforms: IOS/Android

Project description:

Brain Bricks is an exciting puzzle game for everyone. It will become an interesting leisure activity for you, help pass the time and contribute to the development of useful life skills. After all, the Brain Bricks puzzle was created by the masters of logic games. And this means that the puzzle is difficult, but very exciting.

Think, analyze, create! Develop creativity, observation and non-standard thinking. You are not limited in time to complete each level. So you can play for as long as you like.

Technical features:

  • Level generation constructor:

The developed constructor allows the game designer to generate puzzle levels without using code

  • Advanced UI animation system
  • Integrated services:
  • Google Admob
  • Firebase user analytics - To better analyze player engagement and player actions in different game situations
  • firebase crashlytics - allows you to monitor the stability of the application on devices
  • Facebook SDK – ‎ Provides a complete collection of Facebook social features, allowing players in your Unity game to share content with their friends and allowing you to create a personal, social gaming experience.

Block Puzzle Saga
Specialists involved: Unity/C# Developer, Tester, UI/UX designer, 2D Designer, Game Designer

Platforms: Android.

Game genre: Puzzle

Project description:

A mobile puzzle game for Android in which you have to earn points and complete tasks by lining up various figures in a line. The player can use various items to clear the playing field.
Technical features

1) An in-game store that allows the player to buy useful items for game currency and disable ads for real money. Game currency can also be purchased for real money.

2) System of rewards for daily login, game progress and viewing ads.

3) The level task system, which allows the game designer to adjust the difficulty of the levels and indicate what goals the game needs to complete in order to pass the level and get the maximum rating.

4) A block system that allows you to customize which blocks can be found in the game (with different colors, with effects), as well as keeping track of which blocks have been destroyed to complete the objectives on the level.

5) The system of items that helps in clearing the field. Each item has a unique behavior.

Technology stack:

1) TextMesh Pro - text rendering solution for Unity game developers that provides enhanced control and customization over text elements in a game.

2) DOTween - for various procedural animations of the interface and not only

3) Infinite Scroll - a script for implementing the scrolling of a procedurally generated map

4) InAppPurchasing - unity add-on that provides the implementation of in-game purchases;

5) NiceVibrations - to implement vibrations of a mobile device.

6) GoogleMobileAds - to display in-game ads and receive rewards for viewing ads.

7) Firebase analytics - For a more effective analysis of the involvement of players, as well as the actions of players in various game situations.

8) ExternalDependancyManager - tool for managing external dependencies in Unity projects. It is a package manager that allows developers to easily add, update, and remove third-party libraries, frameworks, and other dependencies to their Unity projects.

Specialists involved: Unity/C# Developer, Tester, 2D Designer, Game Designer, Trainee Game Designer

Platforms: Android / IOS.

Game genre: Puzzle, Hyper casual

Project description:

The game belongs to the puzzle genre with elements of geometry. The main goal of the game is to knock down all the obstacles on the level with the ball. Each obstacle is made in the form of a simple geometric figure, such as rhombus, square, rectangle and triangle.

One of the key elements of gameplay is realistic physics. When the ball hits the surface of a geometric figure, the ball bounces off of it in accordance with the laws of physics, and the figure itself is destroyed. It is important to note that all obstacles have their own customizable characteristics, such as the ability to move, rotate or become intangible, which adds variety and complexity to the passage of levels.

The development team successfully executed the project, including the game design, which played a key role in creating the levels in the game. The graphic design of the game was done through the efforts of 2D artists. As a result, the game provides a fun gaming experience with interesting puzzles based on geometric shapes and unique characteristics of obstacles, which will attract the attention and enjoy the fans of puzzles and logic problems.








?Okay?
Technical features

Game "?Okay?" immerses us in the world of underwater creatures. The player controls the fish embryo by choosing the trajectory of its movement. When the fish touches the objects of the location, the fish destroys them or is repelled in the direction of impact.

The essence of the game is to destroy all destroyable objects on the level before you leave the screen fields. Level objects are presented in the form of fish and have many variations. The sawfish can become part of a domino chain and only when all members of the chain touch will it be destroyed.

The fascination of the game is added by portals in the form of cyclones and fish through which you must first fly so that they become active for destruction.

Features:

  • Increasing difficulty level as you progress with the ability to open levels from 10,20,30 levels for more advanced players;

  • Ease of embryo control and realistic bouncing physics;

  • The ability to change the direction of pulling the trajectory;

  • Visual change as you progress through the game, the higher the level, the lower to the bottom of the ocean;

  • The sounds of the portal, player destruction and obstacles suitable for the theme of the game.

Technology stack:

  1. TextMeshPro - Asset for displaying text, differs from the standard asset for the text with improved performance and new features;

  2. DOTween - fast, efficient, fully type-safe object-oriented animation engine for Unity, optimized for C# users;

  3. GoogleMobileAds - For in-game ads and ad rewards;

  4. Unity IAP - Unity IAP makes it easy to implement in-app purchases in your application across the most popular app stores.

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