CASES
    Genres: RPG, Action, Strategy
    Platform: PC: Steam
    Team size: 9 specialists
    Duration: 40 weeks
    Key technologies: UI Toolkit, Cinemachine, Job system, URP, Zenject
    Tactical Battlefront
    Genres: Shooter
    Platform: PC: Steam
    Team size: 11 specialists
    Duration: 24 weeks
    Key technologies: Photon PUN2, ParrelSync, Custom backend, ShaderGraph, Custom Editor
    Genres: Action RPG, Open World, MMO
    Platform: PC
    Team size: 11 specialists
    Duration: 24 weeks
    Key technologies: Mirror multiplayer network, Inventory system, Looting system, Fighting system

    Shaggy Hads
    BB Boom
    Genres: Action, Sport arcade
    Platform: IOS / Android, Web, Desktop
    Team size: 5 specialists
    Duration: 14 weeks
    Key technologies: Vuforia, In-app purchases, Photon Unity Networking (PUN)
    Genres: Turn-Based Strategy (TBS), Action-RPG
    Platform: IOS / Android, Web, Desktop
    Team size: 16 specialists
    Duration: 37 weeks
    Key technologies: Addressables, TypedScenes, Zenject, DOTween
    Geometry Smash
    Genres: Hyper Casual
    Platform: IOS / Android
    Team size: 2 specialists
    Duration: 4 weeks
    Key technologies: Google Admob SDK, Facebook SDK, IAP, User's analytics integration, Integrating leaderboards, Flexible vibration system
    Rock Paper Scissors
    Genres: Hyper Casual, Card games
    Platform: IOS / Android
    Team size: 4 specialists
    Duration: 8 weeks
    Key technologies: TextMeshPro, Photon Realtime, ParrelSync, DOTween, Custom PHP Backend, MySql, AWS
    Secret of Crystals
    Genres: Platformer
    Platform: IOS / Android
    Team size: 4 specialists
    Duration: 16 weeks
    Key technologies: TileMap, URP, Unity 2D Animation, Zenject, DOTween, OAuth 2.0
    Genres: Slots, Gambling
    Platform: IOS / Android
    Team size: 4 specialists
    Duration: 14 weeks
    Key technologies: Appodeal, Firebase Analytics, ShaderGraph, Unity 2D Animation, DOTween
    SocialSpin Casino
    Galactic Standoff
    Genres: Shooter
    Platform: IOS / Android
    Team size: 7 specialists
    Duration: 24 weeks
    Key technologies: The Universal Rendering Pipeline, Particle System, Zenject, Unity Localization, Firebase Database
    Genres: Card game, Poker
    Platform: IOS / Android
    Team size: 5 specialists
    Duration: 14 weeks
    Key technologies: Photon Engine, GoogleMobileAds, Firebase Database, Zenject, DOTween
    RoyalFlush
    Genres: Gambling, Slots
    Platform: IOS / Android
    Team size: 4 specialists
    Duration: 6 weeks
    Key technologies: Facebook SDK for Unity, Unity 2D Animation, Unity IAP, GoogleMobileAds, DOTween
    Planet Defence
    Genres: Turn-Based Strategy (TBS), Action-RPG
    Platform: IOS / Android
    Team size: 5 specialists
    Duration: 32 weeks
    Key technologies: Joystick Pack, Sci-Fi Effects, TextMeshPro,ShaderGraph, Universal Render Pipeline, DOTween, NavMeshPlus and AI Navigation, Infinite Scroll
    Laboratory
    Genres: VR Simulator, Puzzle
    Platform: Oculus Quest 2/3
    Team size: 6 specialists
    Duration: 34 weeks
    Key technologies: Zenject, Custom Editor, Meta XR SDK, Universal Renderer Pipeline
    Genres: Slots, Gambling
    Platform: IOS / Android
    Team size: 4 specialists
    Duration: 14 weeks
    Key technologies: Appodeal, Firebase Analytics, ShaderGraph, Unity 2D Animation, DOTween
    SocialSpin Casino
    Genres: RPG, Action, Strategy
    Platform: PC: Steam
    Team size: 9 specialists
    Duration: 40 weeks
    Key technologies: UI Toolkit, Cinemachine, Job system, URP, Zenject
    Tactical Battlefront
    Genres: Shooter
    Platform: PC: Steam
    Team size: 11 specialists
    Duration: 24 weeks
    Key technologies: Photon PUN2, ParrelSync, Custom backend, ShaderGraph, Custom Editor
    BB Boom
    Genres: Action, Sport arcade
    Platform: IOS / Android, Web, Desktop
    Team size: 5 specialists
    Duration: 14 weeks
    Key technologies: Vuforia, In-app purchases, Photon Unity Networking (PUN)
    Galactic Standoff
    Genres: Shooter
    Platform: IOS / Android
    Team size: 7 specialists
    Duration: 24 weeks
    Key technologies: The Universal Rendering Pipeline, Particle System, Zenject, Unity Localization, Firebase Database
    Genres: Action RPG, Open World, MMO
    Platform: PC
    Team size: 11 specialists
    Duration: 24 weeks
    Key technologies: Mirror multiplayer network, Inventory system, Looting system, Fighting system

    Shaggy Hads
      Genres: Card game, Poker
      Platform: IOS / Android
      Team size: 5 specialists
      Duration: 14 weeks
      Key technologies: Photon Engine, GoogleMobileAds, Firebase Database, Zenject, DOTween
      RoyalFlush
      Genres: Gambling, Slots
      Platform: IOS / Android
      Team size: 4 specialists
      Duration: 6 weeks
      Key technologies: Facebook SDK for Unity, Unity 2D Animation, Unity IAP, GoogleMobileAds, DOTween
      Genres: Turn-Based Strategy (TBS), Action-RPG
      Platform: IOS / Android, Web, Desktop
      Team size: 16 specialists
      Duration: 37 weeks
      Key technologies: Addressables, TypedScenes, Zenject, DOTween
      Rock Paper Scissors
      Genres: Hyper Casual, Card games
      Platform: IOS / Android
      Team size: 4 specialists
      Duration: 8 weeks
      Key technologies: TextMeshPro, Photon Realtime, ParrelSync, DOTween, Custom PHP Backend, MySql, AWS
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      Planet Defence
      Genres: Turn-Based Strategy (TBS), Action-RPG
      Platform: IOS / Android
      Team size: 5 specialists
      Duration: 32 weeks
      Key technologies: Joystick Pack, Sci-Fi Effects, TextMeshPro,ShaderGraph, Universal Render Pipeline, DOTween, NavMeshPlus and AI Navigation, Infinite Scroll
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      Secret of Crystals
      Genres: Platformer
      Platform: IOS / Android
      Team size: 4 specialists
      Duration: 16 weeks
      Key technologies: TileMap, URP, Unity 2D Animation, Zenject, DOTween, OAuth 2.0
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      Geometry Smash
      Genres: Hyper Casual
      Platform: IOS / Android
      Team size: 2 specialists
      Duration: 4 weeks
      Key technologies: Google Admob SDK, Facebook SDK, IAP, User's analytics integration, Integrating leaderboards, Flexible vibration system
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      Laboratory
      Genres: VR Simulator, Puzzle
      Platform: Oculus Quest 2/3
      Team size: 6 specialists
      Duration: 34 weeks
      Key technologies: Zenject, Custom Editor, Meta XR SDK, Universal Renderer Pipeline
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